#pragma once
#include "../Global References/timer.h"
#include "../Global References/BaseObject.h"
class AtmoSphere  :public BaseObject
{
private:

	stopWatch spinSpeed;
	BaseObject* pSky;

public:
	static AtmoSphere& get(){static AtmoSphere G;return G;}

	void init();
	void update(Vector3D Pos);
	void release();
};
